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Concord's Director Takes Support Role After Game Shutdown
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Concord's Director Takes Support Role After Game Shutdown

Sep 20, 2024 11:51 AM

Firewalk Studios’ new shooter Concord has faced considerable challenges since its launch. Following Sony's decision to take the game offline due to low player engagement and inadequate sales, the game's director, Ryan Ellis, has stepped down into a support role. As the studio grapples with uncertainties over its future, discussions of possible layoffs and project redirection are underway. Ellis expresses gratitude towards the community for their support while acknowledging the mixed response to the game. The fate of Concord remains uncertain, but there is ongoing speculation about its potential return, possibly as a free-to-play model.

What does the future hold for Concord after its shutdown?

The future of Concord remains uncertain as Firewalk Studios and Sony consider various options, including a potential relaunch or pivot to a different project. The developer's team is also exploring new game concepts while facing possible layoffs in light of the game's poor performance.

Concord was initially positioned as a hero shooter for PS5 and PC, aiming to blend engaging gameplay mechanics reminiscent of popular titles like Destiny. It was developed under the leadership of Ryan Ellis, a former creative director of Destiny 2, making its early expectations particularly high. The abrupt shutdown raises questions about the viability of live-service models within an increasingly competitive gaming landscape.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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