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CDPR Unveils 12+ Minutes of Witcher 4 Gameplay Early

Jun 04, 2025 7:24 AM

The Witcher 4 has captured attention with a surprise 12-minute gameplay showcase during the latest State of Unreal event. CD Projekt Red presented a tech demo, marking the studio's first venture into Unreal Engine 5.6. The demo exhibited advanced features, including impressive crowd interactions and nuanced facial animations, all running at 60fps on a standard PS5 with ray tracing enabled. Fans should temper expectations, as this demo serves to highlight potential rather than a finalized representation of the game. Notably, actual gameplay elements like combat and monster hunting were absent from this footage, focusing instead on world-building and character animation.

What new features should we expect from The Witcher 4?

Players can anticipate advanced graphics, enhanced crowd dynamics, and critically detailed character animations driven by the capabilities of Unreal Engine 5.6. Although the demo centered on showcasing technical proficiency, it's expected that the final product will offer an expansive and immersive open-world experience, building on the narrative and gameplay elements of its predecessors.

The Witcher series continues to be a dominant force in the action RPG landscape, known for its rich storytelling and immersive worlds. Following the monumental success of The Witcher 3: Wild Hunt, which garnered numerous Game of the Year awards, expectations are high for The Witcher 4. Fans are eager to see how CD Projekt Red will innovate in terms of gameplay mechanics and visual fidelity while maintaining the essence of the beloved franchise.



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Casey Loh

Casey Loh is a tech-savvy writer who specializes in the intersection of gaming and technology. With a background in computer science, Casey brings a technical lens to her reviews, breaking down the nuts and bolts of game engines, graphics, and AI innovation.

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Sephiroth Sephiroth commented on: 2025-06-04 07:40:10
Those crowd interactions looked seriously impressive—imagine getting lost in a bustling Novigrad-style market with that level of detail. Just hope the NPCs don’t all start side-eyeing me when I inevitably loot every crate in sight. (Highlights the crowd tech in a playful way while referencing a classic Witcher player habit, avoiding repetition of facial animations or combat mentions.)
Miss Peachy Miss Peachy commented on: 2025-06-04 07:34:11
Wow, those UE5.6 facial animations look next-level—can't wait to see Geralt's beard physics in action Though I hope the final game keeps that gritty Witcher vibe amidst all the shiny new tech. (Keeps it fresh by focusing on a fun detail like beard physics while nodding to the series' tone, without overlapping with the existing comments about crowds or narrative.)
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