Caravan SandWitch is an indie game featuring a narrative-driven exploration adventure set in a post-exploitation world. Players control Sauge, who descends to the planet Cigalo to search for her lost sister, intertwining her journey with small communities and their needs. Despite its intriguing premise, the game struggles with pacing and structure, veering into repetitive tasks that detract from its narrative. Beautiful yet basic, the gameplay elements leave players yearning for depth, resulting in a mixed reception that highlights the challenge of merging story-driven gameplay with open world mechanics.

What is the premise of Caravan SandWitch?

The premise revolves around Sauge, who returns to the planet Cigalo after living in outer space to find her lost sister while helping local communities and exploring a vibrant yet underutilized open world.

Caravan SandWitch, developed by Plane Toast, exists within a context of indie games that focus on exploration and narrative. The game's setting, Cigalo, is characterized by its desolate landscapes and remnants of capitalist exploitation, posing a stark contrast to traditional open-world games dominated by violence and aggressive gameplay loops, appealing to players seeking a more laid-back gaming experience.