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Capcom Removes GFWL from Lost Planet 2, Kills Online Co-Op

May 29, 2025 12:08 PM

Capcom has recently updated Lost Planet 2, removing support for Games for Windows Live (GFWL) and consequently disabling online co-op functionality. This change has alarmed players, as Lost Planet 2 is primarily designed for multiplayer experiences. Fans are expressing their frustration on social media, questioning how a game reliant on online play could be rendered almost unplayable. While players await potential fixes, including the introduction of Steamworks multiplayer like seen in other titles, Capcom has temporarily disabled sales and is investigating the installation issues related to GFWL.

Why did Capcom remove Games for Windows Live from Lost Planet 2?

Capcom removed GFWL because the service has been deprecated, making it necessary for developers to update their games accordingly to maintain online functionality. Unfortunately, this has left Lost Planet 2 without its essential co-op gameplay feature.

Lost Planet 2, released in 2010, is known for its focus on cooperative multiplayer gameplay. Players often praised its graphics and action sequences, but the game was criticized for its confusing structure and poor single-player experience. The removal of GFWL threatens its core multiplayer experience, leading to widespread disappointment among the community.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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Stimpy Stimpy commented on: 2025-05-29 13:22:08
Man, it’s wild how removing outdated tech can sometimes backfire harder than a botched grenade toss in-game. Hopefully Capcom’s got a fix brewing—losing co-op in a game like this is like taking the cheese out of a grilled cheese sandwich.
Miss Peachy Miss Peachy commented on: 2025-05-29 13:10:11
Oof, removing GFWL is usually a good thing, but killing online co-op in a game built around it feels like tossing the baby out with the bathwater. Here’s hoping Capcom patches in Steamworks soon—players deserve to keep enjoying those wild mech battles together Classic case of fixing one problem and accidentally creating another—kinda like when you untangle headphones just to realize they’re now knotted differently. Fingers crossed for a quick multiplayer solution
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