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BioWare reveals how choices import in Dragon Age: The Veilguard
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BioWare reveals how choices import in Dragon Age: The Veilguard

Jun 11, 2024 3:00 PM

Dragon Age: The Veilguard will allow players to import decisions from previous Dragon Age games seamlessly into the character creator. Game Director Corinne Busche explains that this feature, integrated fully into The Veilguard, uses tarot card-based storytelling to help players recall and remake key decisions from past games. Unlike previous titles, it won't require linking to external accounts or Dragon Age Keep. Instead, it's embedded directly into the game, ensuring players can enjoy the game offline. Additionally, certain characters from past installments may appear, but not all. The upcoming Dragon Age: The Veilguard is set to release this Fall, following its recent rebranding from Dragon Age: Dreadwolf and showcases seven new companions through its latest gameplay trailers.

Will you be able to bring over your choices from earlier Dragon Age games into Dragon Age: The Veilguard?n

Yes, players can carry over their decisions from earlier Dragon Age games into Dragon Age: The Veilguard via an integrated character creator that utilizes tarot card-based storytelling to recall and remake significant choices.

Dragon Age: The Veilguard, formerly known as Dragon Age: Dreadwolf, continues the lineage of BioWare's esteemed Dragon Age series. The franchise, known for its rich storytelling and intricate characters, debuted with Dragon Age: Origins in 2009. The series has been celebrated for its deep narrative choices that impact the game's world and story, a tradition that seems set to continue in The Veilguard. Fans can look forward to revisiting iconic characters and seeing how their past decisions shape the new adventure.



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Alex Riverton

Alex Riverton is a seasoned journalist with over a decade of experience in the gaming industry. Known for their in-depth analysis and hands-on previews, Alex has built a reputation for insightful commentary on gameplay mechanics and storytelling in videogames.

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