The latest news for fans of the Assassin's Creed franchise is that the upcoming title, Assassin's Creed Shadows, is set to be roughly the same size as Assassin's Creed Origins. Jonathan Dumont, the creative director, indicated that this game won't be as expansive as Odyssey or Valhalla, potentially good news for players overwhelmed by the size of those entries. While not being small in scope, Assassin's Creed Shadows will also focus on a "real life scale" and provide an authentic experience of its setting, presumably feudal Japan. Expected to feature immersive scenery and less overwhelming content, Shadows is looking to strike a balance that could attract both series veterans and newcomers when it launches.

How large will Assassin's Creed Shadows be in comparison to previous titles?

Assassin's Creed Shadows will be roughly the same size as Assassin's Creed Origins, meaning it won't be as large as Assassin's Creed Valhalla or Odyssey.

Assassin's Creed Origins was praised for its accurate rendition of ancient Egypt with an open-world that balanced size and content density. With Assassin's Creed Shadows looking to replicate that scale, fans can look forward to exploring a vibrant and realistic depiction of feudal Japan, a setting the franchise hasn't explored before. Ubisoft's decision to move towards a more traditional scale with rich immersive details seems to promise a blend of the new and the familiar, set against the backdrop of Japan's historical periods which are rich with stories of samurais and relentless warfare. This approach may offer a refreshing change for long-time fans and a welcoming hand to those who might have felt overwhelmed by the sprawling maps in recent Assassin's Creed games.