Thick As Thieves: support ends after just two months

Intelligence Summary
- Warren Spector’s co-op game Thick As Thieves has ended support after two months. Here’s what it means for players and the game’s future.
In brief
- Thick As Thieves, a co-op game from Warren Spector, has ended support after just two months.
- The game launched on May 20, 2026, with a low entry price and was meant to be a family-friendly experience.
- Development was hampered by the loss of team members at OtherSide Entertainment.
GAME-scanner analysis
Thick As Thieves, which launched on May 20, 2026, has failed to meet the expectations of both players and developers. Despite its appealing $5 price tag and the promise of a co-op experience with stealth elements, the game was unable to generate the sustained support it needed. Ending support after just two months is a clear sign of the challenges developers face in today’s saturated market. Warren Spector, who previously found success with titles like Thief and System Shock, had high hopes for this project, but internal problems at OtherSide Entertainment, including the loss of most of the team, severely affected the game’s development and support.
What does this mean for players?
For players, the end of support means there will be no further updates or improvements for Thick As Thieves. This could lead to a shrinking player base, which may negatively affect the overall experience. Players who were hoping for an ongoing co-op experience with new content will be disappointed, and the future of their investment in the game is now uncertain. It’s a missed opportunity for a title that had the potential to attract a new fanbase.
Timeline
May 20, 2026: Thick As Thieves launches.
July 25, 2026: Support for Thick As Thieves ends.