News Star Wars: The Old Republic 18 May 2026, 04:453 min read

Star Wars: The Old Republic and the missed reboot chance

Star Wars: The Old Republic and the missed reboot chance

Intelligence Summary

  • Discover the story behind the missed Star Wars: The Old Republic reboot, including reactions from EA and Lucasfilm.

Star Wars: The Old Republic and the missed reboot chance

The MMORPG Star Wars: The Old Republic has had a long and eventful history filled with development, updates, and new content. Under the leadership of various creative directors and production teams, there have also been plans for major changes to the game. One of the most notable ideas was a proposed reboot from one of the game’s earlier developers, which unfortunately was not well received by the top brass at the parent company.

Proposing a reboot

James Ohlen, a key figure in the development of Star Wars: The Old Republic, came up with an ambitious vision for a full reboot of the game, which would have been titled Star Wars: The New Republic. This fully reimagined version was meant to give the game a fresh start, with improved gameplay and new storylines that would better match modern gaming standards.

Initial approval and support

Ohlen spent six months working out his plans and received initial approval from Kathleen Kennedy, who was then president of Lucasfilm. Dave Filoni, known for his work within the Star Wars universe, also backed the idea. The support of these two influential figures gave Ohlen hope that the reboot could become a reality.

Resistance from EA

However, there was also internal resistance. Patrick Söderlund, who was serving as chief design officer at Electronic Arts at the time, showed little enthusiasm for Star Wars: The Old Republic and the high development costs tied to it. Ohlen said this was a challenge, but that he managed to convince Söderlund of the reboot’s benefits, which he described as one of the biggest achievements of his career.

Timeline

  • 2026-05-18: EA’s board rejects the full reboot of Star Wars: The Old Republic, despite initial approval from Kathleen Kennedy and support from Dave Filoni.

  • 2026-05-18: The original game’s high $300 million development cost plays a crucial role in EA’s board decision.

  • 2026-05-18: Ohlen decides to move after the disappointing result of his reboot pitch.

Despite strong support from the creative side and enthusiasm from some senior figures at Lucasfilm, fears of even higher spending were the reason behind the reboot’s rejection. EA’s board had the hard lessons of the original Star Wars: The Old Republic development costs in mind and was reluctant to invest more resources without guarantees of success.

Impact of the decision

The reboot rejection means Star Wars: The Old Republic will once again have to rely on expanding its current content and updates to keep its player base engaged. The original game, now backed by years of content and updates, remains a strong player in the MMORPG market, but the question remains whether a full reboot could have refreshed the player experience.

The future of Star Wars: The Old Republic

It is unclear what the future holds for Star Wars: The Old Republic after these recent events. Will EA decide to invest more in the game after all, or will tragedy strike again with similar projects? Fans of the game are hoping for improvements that bring their experience back to life. The gaming community continues to watch the situation closely, hoping for innovative changes that can take the franchise to new heights.

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