Songs of Glimmerwick 5 Oct 2026, 09:15

Songs of Glimmerwick on Steam: release on 30 September and 91% positive reviews

Songs of Glimmerwick on Steam: release on 30 September and 91% positive reviews

Songs of Glimmerwick from Eastshade Studios launched on Steam on 30 September 2026. The witch-academy life sim/RPG has about 91% positive reviews.

The game is described as a cozy witch-academy life sim/RPG set on Glimmerwick, with classes, festivals, gardening, fishing, and exploration.

The provided source cites 91% positive Steam reviews; SteamDB lists 91.5%, suggesting a small difference in timing or rounding.

What happened

Songs of Glimmerwick appeared on Steam on 30 September 2026. The game comes from Eastshade Studios and is presented in the source as a calm, non-combat witch-school RPG/life sim. The Steam page describes it as a story-driven witch academy RPG that blends spellcasting with everyday activities. In the provided context, the game is also explicitly tied to Eastshade Studios, the team that previously made Eastshade.

The setting takes place on Glimmerwick, a forested island where players attend the Etchery, a university for magic. According to the description, the game revolves around attending classes, joining festivals, building friendships, dealing with rumors and local drama, gardening, fishing, collecting shells, playing in a band, and exploring the island. The available source also says the central story follows a larger mystery in which the island’s source of magic is fading and the surrounding forest is deteriorating. The mix of a magical university, an island setting, and a story-driven structure makes the title feel well suited to the spooky-season window, according to the source.

The source also says development took around eight years. Jaclyn Ciezadlo is named as lead designer and artist, while Danny Weinbaum handled programming, technical direction, and part of the design and writing. That frames the game as a long-running project built by a small, clearly identified core team.

The review figures in the provided information are not fully identical. The source cites 91% positive reviews on Steam, while SteamDB shows 91.5%. Based on the available data, that likely points to a difference in measurement time, rounding, or when the figures were checked. The release itself is given as a firm date of 30 September in the source, but the provided information does not make clear whether this was a worldwide release, an early access launch, or a full release.

Timeline

  • 30 September 2026 — Songs of Glimmerwick launches on Steam as an Eastshade Studios release.

  • 30 September 2026 — The Steam page positions the game as a story-driven witch academy RPG with classes, social interaction, and exploration.

  • 5 October 2026 — The provided news source about the release is published.

  • Unknown, before release — Development of Songs of Glimmerwick reportedly takes around eight years.

  • Unknown, before release — Jaclyn Ciezadlo is named as lead designer and artist, while Danny Weinbaum handled technical and creative leadership in part.

Background

Songs of Glimmerwick is positioned in the source as a fitting spooky-season title thanks to its mix of witch school, magical university life, and a mysterious island setting. The game takes place on Glimmerwick, a forested island with the Etchery as its central location, and the description emphasizes life on and around that university rather than combat or action. The source explicitly says the experience focuses on spellcasting, daily routines, and exploring a world that leans heavily on atmosphere and place.

The Steam page describes Songs of Glimmerwick as a story-driven witch academy RPG where players attend classes, interact with classmates and townsfolk, and uncover more of the island. In the provided context, that is expanded with activities such as gardening, fishing, shell collecting, playing in a band, and attending festivals. Rumors and local drama are also mentioned as part of the game’s social layer. Together, that paints the picture of a life sim that combines multiple systems within a clearly defined magical school setting.

The source further notes that development took around eight years, making Songs of Glimmerwick a long-running project within Eastshade Studios’ catalog. Jaclyn Ciezadlo is identified as lead designer and artist, while Danny Weinbaum handled programming, technical direction, and part of the design and writing. That division of roles underlines the game’s small-core-team production.

There is a small difference in the review numbers. The source says 91% positive reviews, while SteamDB shows 91.5%. The available information does not provide a review count, an exact timestamp, or any further explanation for the calculation. So the safest summary is that the game sits at around 91% positive on Steam, with a slight discrepancy between the two sources.

The 30 September release is stated as fixed in the source, but the provided data does not specify whether this was a global release, an early access version, or a full launch. The genre wording also appears partly editorial: the source uses terms like witch-school RPG and life sim, while the Steam page emphasizes a story-driven witch academy RPG. Both descriptions point in the same direction, though: a calm, story-led magical school game with a strong focus on daily activities and exploration.