Hideki Kamiya on the future of digital games and game preservation

Intelligence Summary
- Discover Hideki Kamiya’s view on the shift to digital games and why preservation matters for future generations.
In brief
- Hideki Kamiya, known for Bayonetta and Resident Evil 2, prioritizes game preservation over the physical vs. digital debate.
- He no longer buys physical games himself and says publishers should be responsible for keeping games available.
- PlayStation plans to end physical game disc production in January 2028, marking a major industry shift.
GAME-scanner analysis
Hideki Kamiya, an influential figure in the game industry, has recently shared his thoughts on the future of gaming. In an interview, he stressed that he is not concerned with the debate between physical and digital games. For him, the key issue is making sure games remain accessible for future generations. His comments come at a time when the industry is moving increasingly toward digital distribution, with PlayStation planning to end physical disc production in January 2028. That could have a significant impact on how players experience and preserve their favorite titles.
What does this mean for players?
The shift to digital games can bring both benefits and drawbacks. On the one hand, digital distribution offers convenience and instant access to games. On the other, it raises questions about the long-term availability and preservation of those titles. Players may need to think about how to protect their digital libraries against possible platform shutdowns or loss of access.
Timeline
September 2, 2026: Interview with Hideki Kamiya in which he shares his views on digital games and game preservation.
January 2028: PlayStation ends production of physical game discs, ushering in a new phase for the gaming industry.