Final Fantasy 7 Revelation can take more than 100 hours for completionists, says Naoki Hamaguchi
Naoki Hamaguchi says in an IGN interview that Final Fantasy 7 Revelation could easily top 100 hours for completionists.
- The director says even a very thorough standard run, where he checks every asset and element, could cross that mark.
- Secondary reporting frames the game as the final chapter of the Final Fantasy VII remake trilogy, with a possible April 8 release and a PS5 Pro-exclusive graphics mode.
What happened
Naoki Hamaguchi, director of Square Enix’s Final Fantasy VII remake project, told IGN that Final Fantasy 7 Revelation is shaping up to be a big game. He estimates that a completionist playthrough could “easily” take more than 100 hours. That is his estimate of the game’s scope, not an official final playtime confirmed by Square Enix.
Hamaguchi also said that even a standard playthrough could go beyond 100 hours if he personally went through every asset and element. He noted that in some runs he skips battles and focuses mainly on the main story, because he does not always have enough time to check everything.
In the supplied reporting, Final Fantasy 7 Revelation is described as the closing entry in the Final Fantasy VII remake trilogy. It is said to have a larger scope than earlier entries, with more mini-games, battles, and areas to explore. A related social post also mentions an April 8 release for current-gen platforms and a PS5 Pro-exclusive Versatility Mode targeting 60 fps and 4K output with PSSR upscaling.
Timeline
2026-09-18: A related GAME-scanner article reports that Final Fantasy VII Revelation could require around 200 GB of storage, according to Naoki Hamaguchi.
2026-09-20: IGN publishes the interview in which Hamaguchi says completionist runs of Final Fantasy 7 Revelation could easily exceed 100 hours.
2026-09-20: In the same interview, Hamaguchi says even a very thorough standard run could go beyond 100 hours if he checks every part of the game.
2026-09-20: Secondary reporting includes a social post saying Final Fantasy 7 Revelation will launch on April 8 on current-gen platforms and get a PS5 Pro-exclusive Versatility Mode.
2026-09-21: IGN reporting on Final Fantasy 7 Revelation also mentions an option to automatically raise characters to the recommended level if players are underleveled.
Background
Final Fantasy 7 Revelation is described in the source as the conclusion of the Final Fantasy VII remake trilogy. In that context, Cloud, Tifa, Barret, Vincent Valentine, and Sephiroth are mentioned. The game is positioned as the third part of Square Enix’s retelling of Final Fantasy VII.
The 100+ hours Hamaguchi refers to are based on a completionist approach or a very thorough test run in which every part is checked. It is therefore not an average playtime for all players, but an estimate of the amount of content if you want to see and verify as much as possible.
The additional social reporting also mentions a PS5 Pro-only Versatility Mode. That mode is said to target 60 fps at 4K output with PSSR upscaling. The exact release year for the April 8 date is not specified in the supplied source text.
Related GAME-scanner articles
- Final Fantasy VII Revelation may get automatic level boosts after TGS 2026 report
- Naoki Hamaguchi says a Xenogears remake is difficult in Kotaku interview
Sources
- IGN: Final Fantasy 7 Revelation will easily take over 100 hours for completionists to beat, director teases
- Game Rant: Final Fantasy 7 Revelation interview / multiple playthroughs
- Game Rant: PS5 Pro / Final Fantasy 7 Revelation new feature