Capcom's digital sales figures: what does this mean for players?

In brief
- Capcom's latest quarterly report shows a huge shift to digital sales. See what it means for the industry and players.
In short
- 93.3% of Capcom's sales in Q1 2026 were digital.
- The Resident Evil series plays a crucial role in that digital revenue.
- The shift to digital sales reflects a broader trend in the gaming industry.
Capcom recently published its Q1 2026 quarterly report, showing that a staggering 93.3% of its sales were digital. This marks a significant shift in how players buy games, and it is clear that the preference for physical media is fading. The figures show that only 6.7% of sales still came from physical media, confirming the trend of recent years.
One notable detail is that 60.4% of digital sales came from PC platforms, while 32.9% of sales took place on consoles. This highlights the growing popularity of PC gaming, especially at a time when physical discs are becoming less common. The Resident Evil series, which has the third-highest sales in Japan, is an important factor behind this digital sales growth. It is interesting to see how titles like Resident Evil 2 are now the most popular in the series, underlining the appeal of remakes and re-releases.
What does this mean for players?
For gamers, this shift means access to new titles can be easier and faster, but it also raises questions about the longevity of digital libraries and the ability to resell or trade games. The decline of physical media may also affect game prices, as digital titles often drop in price more quickly. Players should be aware of these changes and may need to rethink their buying strategies.
Timeline
2026-07-28: Capcom publishes its Q1 report for fiscal year 2026, with a focus on digital sales.