Capcom 7 Oct 2026, 19:30

Capcom clarifies AI stance after conference: REX should expand RE Engine step by step

Capcom clarifies AI stance after conference: REX should expand RE Engine step by step

Capcom clarified its AI stance to IGN after October 2 remarks. The company is working on REX, a step-by-step expansion of RE Engine, and sees AI

Based on the available information, Capcom is using AI mainly as a tool for development utilities, game code testing, and data analysis. The company says the reason is that its games are getting bigger and therefore require more time and resources to make.

What happened

IGN reported on October 7, 2026, that Capcom had clarified its AI stance after questions about remarks made on October 2 during a yearly recruitment conference. In that discussion, the focus was on how Capcom wants to further develop its existing technology.

During the conference, programmer Satoshi Ishida said Capcom does not plan to build a completely new engine from scratch. Instead, the company wants to improve RE Engine in stages through REX, an abbreviation of RE Next Engine.

Capcom links that approach to the growing scale of its games. In the available information, the company describes AI as support for tools, code testing, and analyzing large amounts of data so development teams can work more efficiently.

The provided text also indicates that Capcom does not want to use generative AI to make games themselves, but because the fragment cuts off mid-sentence, that wording is not fully visible in the source provided here.

Timeline

  • October 2, 2026: Capcom holds its annual recruitment conference.

  • October 2, 2026: programmer Satoshi Ishida says RE Engine should be expanded step by step through REX.

  • October 7, 2026: IGN publishes an article further clarifying Capcom’s AI stance.

Background

REX is described in the available sources as the next step for RE Engine, not as a completely new engine. Capcom is therefore taking an incremental approach, further developing existing technology.

The concrete AI uses mentioned in the source are tooling, code testing, and data analysis. That positions AI as support for the development process, while the engine itself is adjusted through a phased rollout.

The context around October 2 shows that Capcom is tying this direction to the increasing scale of its games. According to the source, those projects take more time and resources, which increases the need for more efficient development processes.

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Sources

  • IGN, October 7, 2026: article on Capcom’s clarification of AI and REX after remarks at the October 2 recruitment conference.
  • Capcom, October 2, 2026: remarks by programmer Satoshi Ishida during the annual recruitment conference.